GAME HOUSE ESBJERG
Throughout recent years skateboarding has evolved into one of the fastest growing sport in the western world - way ahead of any other leisure or sports activity. However the former underground sport does not fit into any of the existing conventional sport facilities catering to the organized club-sports. How can we create a new type of facility that can support and embrace the new wave of emerging unorganized street activities?
GAME StreetMekka is a transformation of an abandoned historic roundhouse into a facility for street sports and culture. Located in Esbjerg, Denmark, the fifth largest city and youngest big city in Denmark, the project is a significant upgrade of unorganized sports and culture in Esbjerg - with much of the program being the first of its kind in the city. Aimed at kids, teenagers and young adults who do not feel at home in the mainstream sports culture, the goal is to keep the young people “off the streets” by keeping them enganged in street sports and culture, keeping them on the right track.
The project combines historic preservation with new raw industrial spaces for street sports in a modern cultural and social hybrid of the historic roundhouse train depot. The main challenge in the project was to unify historic preservation with contemporary street culture while balancing the many program requirements with a relatively low budget. The solution was to program most of the existing building as unheated space, enabling it to be preserved in its original state, spending the budget on new additional buildings rather than on insulation that would completely cover the old brick building. Thus, the roundhouse is reincarnated in a contemporary version, completing the circular space that surrounds the turntable, preserving the spirit of the place.
Rather than erasing the history of the site we propose to rebuild and reinterpret an entire abandoned train depot. We restore existing buildings and add new durable and low-tech industrial halls naturally fitting the historical development and raw pragmatics of the train depot with the aesthetics of street culture.
Project name
GAME StreetMekka Esbjerg
Typology
Cultural, Sports & Recreation
Location
Esbjerg, Denmark
Year
2014-2016
Status
Completed
Size
2,800 m2
Client
Esbjerg Municipality, Realdania, Lokale- & Anlægsfonden, TrygFonden, NordeaFonden, GAME
Design team
Tue Hesselberg Foged, Sinus Lynge, Ulrik Mathiasson, Christoffer Gotfredsen, Virginie Le Goffic, Yulia Kozlova, Evgeny Markachev, Nicolai Duedahl Hende
Collaborators
Luke Jouppi, MASU, Rambøll, VestByg
Awards
Shortlisted: AIT Awards 2018, WAN Awards 2015,